Alexis Boyer
Alexis Boyer
LOOKING FOR WORK
Austin, United States

Summary

Vegetation, Creature, organics, and hard surface if I have to.

Skills

3D Modeling

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Knald
Knald
Megascans
Megascans
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
Unreal Engine
Unreal Engine

Productions

    • Video Game
      God of War: Ragnarok
    • Year
      2022
    • Role
      Environment Artist
    • Company
      Bluepoint Games
    • Video Game
      Demon's Souls
    • Year
      2020
    • Role
      Environment and Character artist
    • Company
      Bluepoint Games
    • Video Game
      Shadow of the Colossus
    • Year
      2018
    • Role
      Vegetation Artist
    • Company
      Bluepoint Games
    • Video Game
      ReCore
    • Year
      2016
    • Role
      Environment, Prop, World Building Artist
    • Company
      Armature Studio
    • Video Game
      Middle-Earth: Shadow of Mordor
    • Year
      2014
    • Role
      Prop Artist
    • Company
      Armature Studio
    • Video Game
      Dead Star
    • Year
      2016
    • Role
      Environment Artist
    • Company
      Armature Studio
    • Video Game
      Injustice: Gods Among Us Ultimate Edition
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Armature Studio
    • Video Game
      The Unfinished Swan
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Armature Studio
    • Video Game
      Batman: Arkham Origins Blackgate Deluxe Edition
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Armature Studio
    • Video Game
      Disney Epic Mickey 2: The Power of Two
    • Year
      2012
    • Role
      Environment Artist
    • Company
      Junction Point Studio

Experience

  • Environment Artist at Bluepoint Games
    Austin
    December 2016 - February 2026

  • Boot Camp Instructor at Game Art Institute
    Austin, Tx
    April 2018 - March 2019

    Environment art boot camp instructor under Ryan Kingslien. I teach a weekly class that includes critique of student work, demonstrations of workflow and industry standards, as well and guidance and information about working as a professional in this industry. Student skills range from extremely novice to already in the industry.

    Find more information here:

    https://www.gameartinstitute.com/#Instructors

  • Environment Artist at Armature Studio
    Austin Texas, United States of America
    October 2012 - April 2017

    Environment, prop, and world building artist on a small team.

  • Environment Artist at Junction Point Studio
    Austin, United States of America
    April 2012 - September 2012

    Environment artist on Epic Mickey 2.